Distiller: Doni Faber
Rating: 4.5/5 Stars
Ice-Bound
by Aaron Reed and Jacob Garbe
Simulacrum Liberation Press
2016
(80 pages)
Ice-Bound is amazing! Aaron Reed and
Jacob Garbe have succeeded in transforming a moribund medium: the
text-adventure game into something that seems as futuristic as the
hover board. The interface is sleek. Even a Luddite such as myself
who hardly knows what an Ipad is, was able to play the game easily.
Not only can you make choices in the
story in the more traditional way by selecting objects, but you can
also select your favorite themes to propel you through the story. I
loved how much more literary this made the interaction. Even as you
read through your choices, the text itself changes, making everything
feel in perpetual flux. My mind boggled at how complex a process it
must have been for the authors to keep track of the all the paths of
narrative. Because of the many options and complexity of the story
line, this game has great re-play value.
As the reader, you are trying to help
KRIS, a simulacrum attempting to come to terms with his reality. He
is an artificial intelligence created to complete an author's
unfinished work. Does this make him less real? Or is he a person,
struggling to come to terms with his identity?
The story within a story is that of a
station in Antarctica that is sinking into an ice. Those who explore
it can unearth older versions of the station and its teams with each
layer. As you navigate through the station, picking up objects like
an almanac, a dried rose, a board game, you are also selecting themes
such as human dignity, the fallibility of memory, and the fantastic.
The one thing that I felt undercut the
intentionality of the experience was the hard copy book that
accompanies this game. I was surprised because as a book-lover, I
expected this to be my favorite part. The player is supposed to take
a digital photo of the book to give the simulacrum more information
about himself. The interface works just fine, but even after reading
the compendium, I had to select pages more or less at random when
requested by the game.
If you enjoy ambiguity and co-evolving
a story, but are looking for something that takes advantage of
current technological innovations, then this interactive fiction is
for you.
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